
Chop Shop was the final stop for broken machines and broken people. Once an industrial hub known for its massive scrapyard and metal foundries, it became a dumping ground for more than just steel. Toxic runoff poisoned the soil. Something in the smoke began to twist flesh and metal alike. When the last factory shut down, they tried to seal it off. Too late. Something had already woken beneath the slag heaps—a machine-spirit born of ash, rust, and rage. The workers who stayed behind… changed. Now, they roam the hollow in welded masks and armor of bone and scrap, scavenging bodies to “recycle” into their growing monstrosities.
They don’t want help.
They want parts.
And you’ve got plenty.

In the daylight, Warden Payne Naxxremis was your average small-town, hard-working man. Inside the walls of the prison he ran, it turned out, he was a completely different man. Years after Naxxremis went missing, never to be seen again, his since-forgotten prison came to light again in the local news. Inmates began escaping, making their way through the sewers to the outside, sending panic into the surrounding towns. Locals began to notice severe deformities to nearly all of the escaped inmates and started to wonder what really happened on the inside. After years of searching, the facility was uncovered by a group of local adventurers, and what they found inside could only be described as gut-churning.
A dilapidated prison bus sits out front, proving to be the only way into the building. Littered throughout the prison were holes dug by inmates to escape. The winding path proved that years of trying to escape had taken place. Markings depicting the “conWAY OUTpost” were found scrawled across the walls. Tucked away, in the middle of the prison, behind the boiler room, Warden Payne Naxxremis’ laboratory was discovered. Large barrels of toxic goo were found stacked to the ceiling with an ‘experiment’ still locked up in a cage begging to be released. It appeared that even the rodents that ran behind the walls were feeding on the toxic goo to survive. Prison cells were broken open. Deformed inmates yet to escape, chased out the group through more of the winding prison, to a sewer pipe that proved to be the final journey out of the horrendous facility.
Journey into the depths of LOCKUP, if you dare, and follow the path to the ‘conWAY OUTpost’ yourself.

Herman Von Richtmyer was a reputable chemist as a young man. Over the years, his accolades proved to be a match for chemical warfare. Richtmyer was forced to carry out various torturous procedures to hundreds of victims. As the war subsided, Richtmyer believed it to be the end of his nightmares that he carried out each and every day.
***
As an old man, he lived alone in an old house in the countryside. His demons came back to haunt him. The long days of isolation bled together as he hid himself from the world. Increasingly paranoid that he was being hunted down for his past actions, he assured himself that all he had done was for the sake of scientific advancement. He ferociously tried to cover his tracks by burying his chemical creations throughout the surrounding farmland and woods when darkness fell each day.
Going mad with insanity, he developed stress-induced hallucinations and began to see his tortured victims. The people he cut open, the people he poisoned, and the people he distorted forever. Days of insanity became a blur to him, as his whole world began to fall apart. Reality was fictional to him. The dark shadows of his home were now full of the people he once hurt. Richtmyer was beyond the realm of reality. In his world of makebelieve, he chaotically tried to recreate experiments from his early days as a chemist. His torturous hallucinations came to an end when he was found dead in his home covered in his own feces. Into his arm he had carved, “EVIL AWAITS, NO RETURN.”
Years slipped by, and he was forgotten. But he hasn’t left, his evil has only just begun... His voice is still heard chaotically yelling throughout the house. Listen, and you just might live.
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Richtmyer lost his senses in his last months, and you will learn exactly how it felt to fall off the deep end. Be prepared to lose touch with reality and become lost in the mind-numbing maze that is Side Effects: Recharged! There are all-new twists and turns - you will never be sure where to take your next step!

The DEATHTRAP is an evolving attraction at Screamin Acres that is designed to take it to the next level of fear by targeting natural human reactions.
New for 2024, DeathTrap 3.0 encompasses you in a sensory overload and sensory deprivation combination. You and your group must work together to find the hidden buttons that will allow you to 'see the light' and escape certain death as you exit through your final resting place.
DISCLAIMER: THIS ATTRACTION IS A COMPLETE DARKNESS MAZE. DEATHTRAP 3.0 IS FILLED WITH STATIC SHOCKS, SMALL SPACES, AND MANY OTHER SENSORY TRICKS. YOU MUST BE ABLE TO CRAWL ON YOUR HANDS AND KNEES. IT IS NOT FOR EVERYONE AND SHOULD NOT BE COMPLETED BY THOSE WITH HEART CONDITIONS, PREGNANT, ELDERLY, OR GUESTS WITH CLAUSTROPHOBIA.